| Last Secret Project |
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NEURAL AMPLIFIER
|
Cost |
300 |
Prerequisite |
Neural Grafting |
This is the younger, less aggressive sibling to the
Dream Twister, and most of the caveats that apply
to that project apply to this. The more you like native life units and psionic
combat, the more you want this project.
Actually, the Neural Amplifier is far more universally
useful than the Dream Twister, because even if you never build a psi unit, sooner
of later you're bound to be attacked by one. If you play on worlds where native
life is abundant, this project can be a real lifesaver (and if comes early enough
in the game that mind worms are likely to still be numerous and aggressive near
your bases).
If you have both the Neural Amplifier and the Dream
Twister, you definitely want to start thinking about a more psi-heavy offensive
strategy. Ironically, though, this project is of only limited use in a Green
conquest strategy (although it can definately come in handy when you get suprised
by wild mind worms). In Green conquest you want to pump up your Planet rating,
hunt down wild mind worms and either take them over or take them out. If you're
playing it right, you'll be on the defensive against wild native life as little
as possible.