| Last Secret Project |
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PHOLUS MUTAGEN
|
Cost |
400 |
Prerequisite |
Centauri Genetics |
The big pay-off to this project is the across-the-board
cut to ecological damage. If you have a large faction with lots of highly developed,
highly productive bases, you absolutely need this project, or sooner or later
you'll be playing Mer-King of your globally warmed undersea kingdom. A word
to the wise is sufficient. Do not give this one a pass, unless you're prepared
to strictly limit the size and production capability of your faction late in
the game.
Oddly, with all its benefits to native life, the Pholus
Mutagen's direct influence on a Green conquest strategy is suprisingly small.
If you're playing Green conquest, most of your units are alien lifeforms, so
they don't benefit much from the combat bonuses (although your formers and colony
pods will appreciate it). Also, you're not breeding the bulk of your forces,
you're recruiting them.
Where this project comes in most handy in Green conquest
is when you're up against a determined foe, and the supply of native lifeforms
starts to run a little dry. Building this project can be an excellent preparation
for augmenting your tamed units with home-grown reinforcements.