| Last Secret Project |
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SPACE ELEVATOR
|
Cost |
500 |
Prerequisite |
Super Tensile Solids |
This project presents an interesting suite of benefits,
most of which will only be valuable in certain games. The doubled energy is,
of course, useful to just about everyone, but not really worth a 500 point project
all by itself.
If you really, really like satellite improvements, you'll find this project essential, but the 50% reduction of building costs for satellites (and the ability to build them without Aerospace Complexes) will only pay off if you go on a reasonably serious program of orbital building.
In specific tactical circumstances, the ability to
launch early orbital insertions can actually be the most valuable benefit of
the project. This is particularly true if a remote and well defended faction
is harassing you with copters or missiles - drop a dozen or so paratroops just
outside his capital and watch the wind go out of his sails when you move in.
This is only true, of course, if building the project actually does give you
the orbital insertion ability significantly earlier than you would have gotten
it normally.